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  About Craps

The game of Craps is an exciting game of chance, popular since the times of the Romans. The objective of Craps is to predict the outcome of a roll of the dice. Learn about the different types of bets from the table below.


Type of Bet
Payoff
Pass Line Bets
Also called the "Front Line". This is the most popular bet at the Craps table. Available for the Come Out roll. Once Point is established, original bet may not be removed or altered. Wins if Come Out roll is 7 or 11. Loses if Come Out roll is 2, 3 or 12. Point is established if Come Out roll is 4, 5, 6, 8, 9, 10. Following the Come Out roll player wins if Point is rolled prior to rolling a 7. Player loses if a 7 is rolled prior to rolling the Point. Bet is removed after a win or a loss.
1 to 1
Don't Pass Bets
Also called the "Black Line". Available for Come Out roll. Wins if Come Out roll is 2 or 3. Loses if Come Out roll is 7, 11. Ties if Come Out roll is a 12. Point is established if Come Out roll is 4, 5, 6, 8, 9, 10. Following the Come Out roll player wins if a 7 is rolled prior to rolling the Point. Loses if the Point is rolled prior to rolling a 7. Bet is removed after a win or a loss.
1 to 1
Come Bets
Available once the Point has been established. Rules are similar to Pass Line Bet. Once Come Point is established, original bet may not be removed or altered. Wins if shooter rolls a 7 or 11. Loses if shooter rolls a 2, 3 or 12. Come Point is established if the shooter rolls a 4, 5, 6, 8, 9, 10 on a Come Out roll. The dealer moves the bet from the Come area to the corresponding box for that particular number. Once the Come Point has been established, the player wins if the Come Point is rolled prior to rolling a 7. Player loses if a 7 is rolled prior to rolling the Come Point. Bet remains on the table following a win however the player may remove it from the table at any time. Bet is removed from the table following a loss.
1 to 1
Don't Come Bets
Available once the Point has been established. Rules are similar to Don't Pass Bets. Wins if shooter rolls a 2 or 3. Loses if shooter rolls a 7, 11. Ties if shooter rolls a 12. Come Point is established if shooter rolls a 4, 5, 6, 8, 9, 10. The dealer moves the bet from the Don't Come area to the corresponding box for that particular number. Once the Come Point has been established, the player wins if a 7 is rolled prior to rolling the Come Point. Loses if the Come Point is rolled prior to rolling a 7. Bet is removed after a win or a loss.
1 to 1
Place Bet to Win
You may place the bet at any time however it becomes active once the Point has been established. Player bets on a number(s) 4, 5, 6, 8, 9, 10. This becomes the Place Number. Wins if shooter rolls the Place Number prior to rolling a 7. Payoff depends on the Place Number selected. Loses if shooter rolls a 7 prior to rolling the Place Number. Bet remains on the table following a win however the player may remove it from the table at any time. Bet is removed from the table following a loss.
9 to 5
(on 4 or 10)

7 to 5
(on 5 or 9)

7 to 6
(on 6 or 8)
Place Bet to Lose
You may place the bet at any time however it becomes active once the Point has been established. Player bets on a number(s) 4, 5, 6, 8, 9, 10. This becomes the Place Number. Wins if shooter rolls a 7 prior to rolling the Place Number. Payoff depends on the Place Number selected. Loses if shooter rolls the Place Number prior to rolling a 7. Bet remains on the table following a win however the player may remove it from the table at any time. Bet is removed from the table following a loss.
5 to 11
(on 4 or 10)

5 to 8
(on 5 or 9)

4 to 5
(on 6 or 8)
Hardway Bets
You may place the bet at any time however it becomes active once the Point has been established. Player bets on a number(s) 4, 6, 8, 10. Wins if shooter rolls the selected number 'the hard way'. Roll a 4 via a pair of 2's, roll a 6 via a pair of 3's, roll an 8 via a pair of 4's, roll a 10 via a pair of 5's. Payoff depends on the number selected. Loses if the shooter rolls a 7 or rolls the number the easy way. For example, roll a 4 via a 3 and 1, roll a 6 via a 4 and 2 or 5 and 1, roll an 8 via a 5 and 3 or 6 and 2, roll a 10 via a 6 and 4. Bet remains on the table following a win however the player may remove it from the table at any time. Bet is removed from the table following a loss.
7 to 1
(on 4 the hard way)
(on 10 the hard way)
9 to 1

(on 6 the hard way)
(on 8 the hard way)
One Roll Bets
Player bets on a number(s) 2, 3, 11, 12. Wins if shooter rolls the selected number. Loses if the shooter does not roll the selected number. Payoff depends on the number selected.
30 to 1
(on 2 or 12)

15 to 1
(on 3 or 11)
Field
Player bets that any one of a group of numbers (2, 3, 4, 9, 10, 11, 12) will be rolled on the next roll. Payoff depends on the number rolled. Loses if the shooter rolls a 5 or 6 or 7 or 8. Bet remains on the table following a win however the player may remove it from the table at any time. Bet remains on the table following a win however the player may remove it from the table at any time. Bet is removed from the table following a loss.
1 to 1
(on 3, 4, 9, 10, 11)

2 to 1
(on 2, 12)
Any Craps
Player bets on the outcome of the next roll. Wins if the shooter rolls a 2 or 3 or 12. Loses if the shooter rolls any other number. Bet remains on the table following a win however the player may remove it from the table at any time. Bet is removed from the table following a loss.
7 to 1
Any 7
Player bets on the outcome of the next roll. Wins if the shooter rolls a 7. Loses if the shooter rolls any other number. Bet remains on the table following a win however the player may remove it from the table at any time. Bet is removed from the table following a loss.
4 to 1
Eleven or Craps (E-C)
Player bets on the outcome of the next roll. Wins if the shooter rolls a 2 or 3 or 11 or 12. Loses if the shooter rolls any other number.Payoff depends on the number rolled. Bet remains on the table following a win however the player may remove it from the table at any time. Bet is removed from the table following a loss.
7 to 2
(on 2 or 3 or 12)

15 to 2
(on 11)
Big 6
You may place the bet at any time however it becomes active once the Point has been established. Wins if shooter rolls any 6. Loses if shooter rolls a 7 prior to rolling a 6. Bet remains on the table following a win however the player may remove it from the table at any time. Bet is removed from the table following a loss.
7 to 6
Big 8
You may place the bet at any time however it becomes active once the Point has been established. Wins if shooter rolls any 8. Loses if shooter rolls a 7 prior to rolling an 8. Bet remains on the table following a win however the player may remove it from the table at any time. Bet is removed from the table following a loss.
7 to 6